Anonymous asked:
Hey, I was hoping to ask a question about the gameplay of vollema. If you want to ignore this ask feel free to!
Anyways I was playing the demo of vollema (it’s literally so great already) but sadly my laptop is insanely slow so my mouse lags - now this obvs isn’t because of the game, but I would lose a lot (which again I usually don’t mind). However every time that happened in vollema I started at the beginning of the demo, which was very frustrating. Maybe I missed smth and didn’t save when I could have? To the point - in the final version will there be a save mechanism?
Hi, thanks for checking out the demo! Since it was intended to be a very short prototype, the playable demo on itch.io is currently lacking a checkpoint system beyond simply restarting whichever scene you last entered before losing (something I admittedly should’ve considered tweaking a bit more before putting the opening dialogue, the tutorial and the first real combat encounter in the same scene together. I promise you won’t have to worry about that in the final version), but the full game will save automatically between scene transitions and enemy encounters.
Thanks again for playing (and for your feedback!), I really appreciate it!